728x90 Mobile163 Cause values for call control 1 Normal class1.1 Cause No. 1 "unassigned (unallocated) number"This cause indicates that the destination requested by the mobile station cannot be reached because, although the number is in a valid format, it is not currently assigned (allocated).1.2 Cause No. 3 "no route to destination"This cause indicates that the called user cannot be reached because the network through which the call has bee.. 2013. 12. 27. GSM 7Bit Table with UCS2 value 2013. 12. 27. UCS2 Format 종류 Octet/Byte number 12 3 4 5 6 7 Format 1 0x80 Char1 Char1 Char2 Char2 ... ... Format 20x81 N BP Char1 Char2 ... ... Format 30x82 N BP BP Char1 Char2 ... there are 3 kinds of format used by SIM to display UCS2. N : UCS2 글자 수BP : Base Pointer 2013. 12. 27. UCS2 0x80 Encoding 방식 The encoding for '0x80' format is as follow: 1. the first octet/byte is '0x80' 2. The following octets are the 16 bit UCS characters, Little Endian format. Example: We have 3 UCS2: SকদThe characters in bytes are: '0053' for "S", '0995' for "ক", and '09A6' for "দ". The coding for Alpha field for this format is: '80 0053 0995 09A6'. 2013. 12. 27. UCS2 0x81 Encoding 방식 The encoding for '81' format is as follow 1. The first octet is '0x81' 2. The second octet is the number of UCS2 characters 3. The third octet is Base Pointer for bit15 to bit8 for the UCS2: 0xxxxxxxx0000000 4. The following octets are the coded characters with the following rule: - If the MSB (most significant bit) is zero, the remaining 7 bits contain GSM Default Alphabet. - If the MSB is one,.. 2013. 12. 27. UCS2 0x82 Encoding 방식 The encoding for '0x82' format is as follow 1. The first octet is '0x82' 2. The second octet is the number of UCS2 characters 3. The third octet and fourth octet is full 16-bit Base Pointer for the UCS2 4. The following octets are the coded characters with the following rule: - If the MSB (most significant bit) is zero, the remaining 7 bits contain GSM Default Alphabet. - If the MSB is one, the .. 2013. 12. 27. Which one to choose: '0x80', '0x81', or '0x82'? [UCS2 Type 선택 기준] Step1. Whenever possible, use '0x81' format. Strong point : '0x81' offers smallest number of memory required, i.e. (3 + N) bytes. Weak point : this format only works for character set containing 128 characters that lies between 'XX00' to 'XX7F', or between 'XX80' to 'XXFF'. Step2. If '0x81' is impossible, try the '0x82' format Strong point : '0x82' offers slightly bigger number of memory require.. 2013. 12. 27. 이전 1 ··· 11 12 13 14 다음 728x90